Since the upgrade of my website. Some old post has been removed.
I put all the old tools in to this folder
Check it out if some tools missing from here.
I collected some of my maxscript tools might be helpful
1:Build_GrassLayerTool.ms Grass layer tool:create a layer mesh based on selected edge and apply uv channels automaticly.I use standard.fx for the shader. You might need change it to your shader.
2:Nodes_RandomTrans.ms Randomize Tool:Align to the selected surface and randomize by position, rotation and scale. It`s all realtime, don´t have to wait.
3:PFlow_ClutterPainting.ms By customized particle flow in a simplified UI, it's easier for artist to do vegetation task.
4:Mesh_ZLightsBaker.ms: This tool help you bake the light distance into vertex color to fake SSS effect in game.
i'll post the script later.
1:Grass Layer tools: create a layer mesh based on selected edge and apply uv channels automaticly.
2:Randomize Tool: Align to the selected surface and randomize by position, rotation and scale.
3:Ground Clutter Tool: By customized particle flow in a simplified UI, it's easier for artist to create specified task like this.